This research work in collaboration with the MAREA Museum of the sea of Gallipoli (Lecce). The objectives are the following:
- Create an edutainment system allowing visitors to interact with the specimens of flora and fauna in the seabed and to obtain detailed information
- Simulate two virtual novel scenarios of the Mediterranean seabed, in collaboration with the staff and the experts of the museum
- Acquire user interaction and behavior, especially for the new generations
- The availability of an open and extendable platform for VR\AR learning
Results
The benefits for the MAREA center will be multiple:
- By using an edutainment approach, the system will increase the engagement, the educational impact, and consequently the number of visitors and their positive feedback.
- By showing local sea flora and fauna and their behavior, it will provide a unique customer experience strengthening the identity of the museum;
In addition, being the system an open platform, it can be extended and used for academic research.
This project is funded by EU project Interreg Adrion, BLUE_BOOST "BOOSTing the innovation potential of the triple helix of Adriatic Ionian traditional and emerging BLUE growth sectors clusters through an open source/knowledge sharing and community based approach".